PROPOSAL DRAFT
TYPE :
ESSAY
TITLE:
The synchronous existence of wearable media and its future in technology.
Research Question: What is wearable
technology's socio technical relevance and its purpose for the future?
Intro:
- Purpose of the proposal,
assessment to the feasibility of future conducted research and execution of the essay. Planning of the essay.
Scope
of inquiry
This
essay would address Wearable media in its synchronic and diachronic processes.
It would begin with the diachronic process of wearable media in its evolution
throughout history from the first wearable tech to the present and future of
the wearable technology. It aims to distinguish the differences and common
misconceptions of Wearable Computers, Wearable Technology and Wearable Media. The
essay would also break down Wearable Media into debatable topics with theories,
common arguments and ideas. I would then begin to answer my research question
on how relevant wearable media would be to the social technical system. After
introducing and re-evaluating Wearable Technology and its purpose of existence in the timeline
of technological evolution, I would then briefly state how this paper would
relate and help with my research on my final year project. Finally, the essay
would discuss predictions on the future of wearable technology and it's common
worries it brings.
Relevance
to FYP
I
will be executing a project that uses Wearable Media for entertainment
purposes. It will be used to study feedback and relationships between the crowd
and the performer. The wearable media is categorized under Infotainment where
its purpose lies with mass communication. It merges gestures and wearable tech
where users are to respond to the music of the DJ by performing gestures like
fist pumping or clapping. The higher the participation, the more rewarding
their experience will be in terms of music, visuals, stage lighting and effects.
I will be studying its practicality and how it would be convenient for them to
use them during raves/concerts.
Feasibility
-
"Symbolic Interactionism" by George Herbert Mead, "Extensions of
Man" by Marshal McLuhan, "Socio Technical Systems Theory" by
John Bilton.
-
Content will be confirmed and referred from detailed market researches,
open-source content, university research papers, opinions from highly
influential related field experts and on site interviews with people who had
experience with media crowd participation or wearable media.
Timeline
July
14th and July 21st will be the dates where the proposal drafts are submitted
and reviewed by the tutor. Tutorials are conducted to allow feedback and
opportunities to refine and make amendments to the proposals. July 30th would
be the final submission the proposals. To record the overall process of
research and development, I have updated my blog with posts relating to the
topic. In-depth research on the topic would take another week after the final
proposal submission and the draft of the essay will be executed a week after
that. Tutorials conducted via-email and face-to-face consultations would take
place in the final semester to ensure the quality of the essay. The final essay
submission will be at the final week in the final semester AB.
Conclusion
This
preparation and research in the proposal would allow the execution of the essay
deem very feasible.
Hopefully it would make sense.
Essay Structure
Intro:
- History of communication and
how/when we started to be so be intrigued by technology.
Inventions expand - Frankenstein Syndrome. We want tech to be more seamless, immersive. We wouldn't want to
see the medium. Hence, the idea of
Wearable Technology.
- Wearable Tech is inspired and
invented by sci-fi movies/the need to solve problems.
1. What is wearable tech?
- Wearable : something, an article of clothing or device where you
could put on or wear and could take off.
- Differences between wearable Media and Wearable Technology.
- Media is the main means of mass communication, a subcategory under Technology.
-Technology itself is the application of scientific knowledge for
practical purposes, especially in
industry.
-
John Bilton(2010) Technology is classified into 5 classes. Technology as objects, technology as knowledge,
technology as activities, technology as a process, and technology as a
socio technical system (interactive media).
-
Wearable Computers and Wearable Technology.
-Technology
may not be correlated to computers.
They are different entities. A
computer is just an electronic
device for storing and processing data, typically in binary form, according to instructions given to it in a
variable program.
Examples of wearable computers: Google glass / Samsung
Galaxy Gear
Examples of wearable technology: Nicole Sherzinger's
Tweetdress / Drum pants / Wearable Health
monitors
- Wearable tech is not new.
Diachronic processes of wearable media will be stated.
The first Wearable Tech:
The Pocket Watch
First Wearable Computer
by Claude
Shannon and Edward O. Thorp was invented to predict where the ball would land on the Russian
roulette wheel.
- Wearable Technology is classified
into two: Utility & Entertainment
- Health, Military, Infotainment,
Fashion, Fitness and Wellness
- Gestural Tech and Wearable Tech is
often confused as there are tech which merges
the two. They are different entities as well. Differences will be stated. Example: Wearable media requires users to put
on gear whereas Gestural tech do
not.
2.
Arguments section. Is it really necessary?
- What tech is considered a need
now? (mobile phones) Will wearable
tech with their specified purposes
eventually replace phones with its limited interfaces and functionality? Wearable Computers are more limiting than
mobile phones.
- We have short attention spans,
(maximum 8 Seconds) and have the need for flexibility.
- Wearable media is in what part of
the timeline of evolution of technology? Is it a necessary evolution which will bring us to a better
understanding of inventing greater
and more intelligent tech? Is it just a transitional stage to advanced implant technology?
- Will it be practical, safe,
healthy? Will it be compulsory?
Examples of future
wearable tech : Smart Contact Lenses, Smart EarBuds, Blood Tattoo Computers.
3.
How will it be related to my Final Year Project
4.
Conclude scope: Extensions of man. Humans will be their own superheroes.
These are a couple of references I got my sources from:
These are a couple of references I got my sources from:
http://www.bigfishgames.com/blog/google-wear-history-wearable-technology/
-brief
history of tech
http://www.studymode.com/essays/Technology-In-Our-Life-956238.html
- 5
classes of tech
https://blogs.ubc.ca/etec540sept10/2010/09/23/technology-many-facets/
-
Student blogs about 5 classes
http://www.smithsonianmag.com/innovation/pocket-watch-was-worlds-first-wearable-tech-game-changer-180951435/
-
pocket watch
http://www.saggezza.com/from-databank-to-glass-the-amazing-history-of-wearable-tech/
-
history of wearable tech
http://www.saggezza.com/from-databank-to-glass-the-amazing-history-of-wearable-tech/
Market
research
http://www.hfidtc.com/research/command/c-and-c-reports/phase-2/HFIDTC-2-1-1-1-2-command-paradigms.pdf
Report
for technology as a socio technical system
http://www.academia.edu/7092537/Witnessed_Presence_and_Wearable_Electronics_the_design_of_trust_for_sociotechnical_systems
Witnessed Presence and
Wearable Electronics: the design of trust for sociotechnical systems
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